Google
Software Engineer II, GPU
Found: January 17, 2026
This role is based in Warsaw, Poland.
Responsibilities:
- Learn about the Pixel GPUs and their supporting software.
- Work with senior engineers on the team to identify bugs and performance bottlenecks.
- Create and improve the tools Pixel's GPU team uses for testing new GPU silicon and analyzing the GPU's behavior.
- Work with teams across Pixel, Android, and Google to ensure that their software takes advantage of the Pixel GPU's capabilities.
- Collaborate with our partners around improvements and new features.
Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 1 year of experience with data structures or algorithms.
- Experience coding in C++.
Preferred qualifications:
- Master's degree in Computer Science, Computer Engineering or a related technical field.
- Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications.
- Experience with embedded Linux or low-level Android programming.
- Experience with native Android debugging.
- Knowledge of the OpenGL ES, Vulkan, and/or OpenCL APIs.